ROBOT COMPANIONS AND LEGO ENGINEERING WORKSHOP THIRD SESSION: PLAYING BLIND MAN’S BLUFF
Monday, July 6th, 2015
During this third session students were in charge of designing and building a robot that could play the game Blind Man’s Bluff. In order to simulate the game the use of the ultrasonic sensor was key, so that the robot would be able to detect the presence of another player. This was the first lesson that incorporated the use of this type of sensor as well as the conditional statement.
Both group’s final robot design
It was nice to see both the students and robots playing together in a collaborative way. The end of the session truly felt like a game of blind man’s bluff.
Students getting ready to play against their robot companion
Wilma and Barney (picture below) assisted the participants as social mediators.